Microsoft has officially released Automatic Super Resolution for the Xbox Ally X and Xbox Ally X20 handhelds. The company also brought Auto SR to select Windows Copilot Plus PCs. The feature competes directly with Nvidia’s DLSS and AMD’s FSR upscaling technologies.
The release ends a long preview period. Microsoft began testing Auto SR on the Xbox Ally X in April, but the feature only worked while the handheld sat in its dock. Players could not use it on battery power or during portable sessions.
The full version now runs while you play handheld and on battery. It also supports games rendering at 1080p resolution, which was previously unavailable. Microsoft warns that handheld play at 1080p may deliver performance that “may not be as optimal as other configurations.” The company still promises visible improvements, especially in older titles.
Auto SR previously capped frame rates at around 60 to 75 frames per second. A new Auto SR Performance mode raises that ceiling to 120fps for supported games. The mode ships through regular Windows updates rather than a separate download. Microsoft also added Auto HDR compatibility through the same update channel.
The technology works differently from Nvidia’s approach. Auto SR runs at the operating system level, so developers do not need to add support inside each game. That design lets older titles benefit without patches. Microsoft says the result is sharper text, cleaner edges, and better detail at lower internal resolutions.
Handheld gaming has become a serious battleground for upscaling. Nvidia, AMD, Intel, and Qualcomm all ship their own reconstruction tools. Microsoft’s system-level option is the only one that works without developer involvement, which gives it an advantage across older libraries.
The rollout matters for anyone who bought an Xbox Ally X at launch. The device shipped with strong hardware but thin software support. Auto SR closes part of that gap and makes the handheld more competitive against the Steam Deck OLED and Lenovo’s Legion Go.
Microsoft has not published a complete list of supported games. The company says compatibility improves over time as the model trains on more titles. Users should expect uneven results across their libraries during the first weeks.
Source: The Verge — Microsoft’s DLSS competitor is out for the Xbox Ally X
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